![]() ![]() But that's only the last hour, the rest of the game is pretty good. They went in sort of a crappy drama setting oozing on the gameplay (I hate that so damn much), and then you choose A, B or C, and it sucks more or less storywise depending on how well you did. ![]() Then, after 40 hours or so, the last hour sucks so hard a Reaper couldn't escape it, even with the extended endings. The game by itself is pleasing to play if you like ME2, it's basically the same only now Shep learned to roll aside and there are new enemies who are pretty good I thought. So, yeah, your choices mattered very little. But if you throw 10 bucks at EA you gain like 800 points in Leviathan, 100 or 200 for each other DLC because having played them offers you a better way to conclude some quests. TBH, your choices kinda mattered a little: if you sucked during the two first games, you were in for a hard time getting that Combat Value or whatever high enough to get the best endings. The draw of RPGs is their story and, unless the RPG has a ton of alernate paths, it will likely be a year or two before I want to replay it at which point I'll likely either have forgotten about the DLC, it won't be around to buy, or it will cost me more than the game itself did. ![]() I'm also not too fond of story-based DLC for a story-based game with a definative ending but, the again, I generally don't like DLC for RPGs in general - it, generally, means that I either wait until all the DLC is released or I skip the game all together. From what I know from ME 1 & 2, and caught in heresay about the ME 3 ending, it sounds like it came out of no where but, without playing the full game, I can't know for sure. Note: I'm not against pushing buttons at the end of a game to determine an ending, like, say, Deus Ex Human Revolution but the game has to build to where it makes sense. Note: I'm not opposed to multiplayer RPGs, like, say, Secret of Mana but I suspect I'd have prefered a more story-based co-op. I suspect, however, I'd have been unhappy with the strong multiplayer tie-in and the ending. ONe_mOMENT has indicated to me, however, that everything may be available in one place now in another thread, so I may be molified, depending on the answers to some other questions. I didn't rate it at all (and refused to play it), but my issue was with how EA handled delivering the game to end users, by using yet another content delivery system - at least the third in the game's life time. ![]()
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